Working in videogames as Concept Artist and 2D Artist since 2001.
Concept and 2D Artist in The Settlers Advance. Game Boy Advance. Ubisoft.
.Concept and 2D Artist in Worms 3D. Published by Sega.
http://www.team17.com
Comic colorist School Assassin.
.Concept and 2D Artist in Eye Toy Play Sports. PlayStation2. Published by Sony in 2006.
.Concept and 2D Artist (Kuju Sheffield) in Buzz-Sports. PlayStation2. Published in 2006.
. Concept and 2D Artist in Eye Toy Play 3. PlayStation2. Published by Sony in 2005.
http://www.zoemode.com
Comic colorist for “Helios”. Dakuwaka Productions.
. Concept and 2D Artist in The Scourge Project. Unreal Engine 3. Xbox live.
http://www.thescourgeproject.com
. Concept and 2D Artist in Doodle Hex. Nintendo DS. Published by Pinnacle 2008.
http://www.doodlehex.com
Concept and 2D Artist in The Quest Trio. Nintendo DS. Activison.
Concept Background Artist in Hidden Down. RPG. PC online.
.Concept Artist: Gladiators project pitch for a Xbox 360 project.
.Concept Artist: Map My Mind. Iphone.
.Concept Artist: Map My Mind. Xbox Live.
.Concept Artist 3D background Artist: Chibbits with Unreal Engine 3. Xbox Live.
.Concept Artist 3D background Artist: Doodle Hex 2. Nintendo DS.
http://www.doodlehex.com
User Interface Artist for Xenjo online.
Background 2D Artist for One Epic Game, PSP.
http://www.grip-games.com
Background 2D Artist for Pro Zombie Mayhem, iPhone, iPad.
http://www.taplay.com
I´have been working as Concept Artist and background Artist. My principal job is to find the right environment, mood, palette, design, compositión and matching style for the projects I'm working on.
Game released:
Pro Zombie Soccer (iPhone and iPad)
Supermagical (iPhone,iPad and PS Vita)
Rise & Shine (Xbox, Pc, PlayStation)